I’m working on some video processing HDL. For debugging operations like smoothing, spectrogram, colorspace conversion, etc I get limited utility out of peaking an output AXI stream and using that on a scoreboard. I’ve seen SDL2 + Verilator used online to write AXI stream contents to a framebuffer. Is something like this possible in the OSVVM cosimulation framework? Can arbitrary C/C++ libraries be linked?